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Kate Katesolicitó una traducción 8 years ago
¿Cómo traducir? (en-ru)

it may provide a degree of reality that other learning devices cannot. For example, compare learning about how a decision was made in a case study situation vs. reaching a decision required by a game.

Traducciones de usuarios (1)

  1. 1.

    Она (игра) может дать/обеспечить уровень реальности, котоый другие методики обучения дать не могут. Например, сравните изучение того, как решение было принято в учебном примере, с достижением/принятием решения, требуемого игрой.

    Traducción agregada por grumbler
    Oro en-ru
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Discusión (5)

Josephpublicó un comentario 6 months ago

That’s a great perspective—interactive tools like simulations or games definitely enhance decision-making skills more effectively than passive learning. I’ve found platforms like https://armourycrates.com/ useful in bridging that gap between theory and practice through real-time engagement.

blox strappcpublicó un comentario 5 months ago

Great point on how immersive tools like case studies and games enhance decision-making skills. I’ve found that interactive platforms, especially those offering real-time scenarios, mirror this approach well https://gettorrentio.com/ being a solid example in the streaming space.

Get torrentiopublicó un comentario 5 months ago

Great point about the realism in decision-making scenarios. Interactive tools like games often encourage deeper critical thinking compared to static case studies. I’ve come across similar experiential tools, such as https://bloxstrappc.com/, which enhance user engagement through simulation.

Sebt12 Sebt12publicó un comentario 4 months ago

Interesting point! Games can indeed offer a more immersive and realistic learning experience by requiring active decision-making, rather than just analyzing past choices like in a case study. This kind of engagement can make learning feel more relevant and impactful. If you're looking into tools that support smoother performance in such environments, https://armourycrate.org/ might be worth a look.

alexx johnnpublicó un comentario 4 months ago

I really agree with this idea. Reading a case study gives some insights, but it feels a bit distant since the decisions are already made. In a game or interactive tool, you actually make choices yourself, and the consequences unfold in real time. That kind of engagement sticks much better because you’re directly involved. I’ve noticed the same thing in tech too for example, ASUS Armoury Crate https://armorycrate.com/ lets you actively adjust performance profiles instead of just reading about system optimization. When you switch between gaming or silent modes yourself, the learning comes from experience rather than theory.

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